Archive for July, 2008

 

… And here’s the scan!

Jul 07, 2008 in Game Dev, Personal

Click to make the image bigger (and much more readable)
Hooray! See my last post for more information about this. It’s from Linux Format Magazine, issue 108. Huge thanks to Mike Saunders for this scan.

\"Pillows\" blurb in Linux Format, Issue 108

I’m in Linux Format!

Jul 05, 2008 in Game Dev, Personal

UPDATE: I got a scan of it!

Wow! Big news!
According to a friend of mine in the UK, the open-source game I created, Pillows, has a short write-up in Linux Format Magazine! It’s in the latest issue, #108!
If I can get ahold of a scan of it, I’ll post it, but here is a excerpt of it:

Finally we have Pillows, a deceptively simple yet hugely addictive game which doesn’t really fit into any regular genre. Here’s the plot; an unknown aggressor is firing huge missiles at the Earth. Using a giant catapult and “ridiculously overstuffed” pillows, your job is to cushion the blow of those missiles protecting the world from impending doom. All you need is the space bar: watch the indicator in the top left, hit space when you’ve chosen the right angle, and hold down space until the correct power is set. You’ll fire a pillow into the air, and if it lands in the path of the missile the world is saved (and you go onto the next level!).

Very awesome! Thanks a bunch, Linux Format Magazine! Apparently a copy of the game is included on the DVD that comes with the magazine, too!
Also, if you haven’t already, you can check out the game right here.